AnimateDiff Loader (Evolved)-Node in ComfyUI
AnimateDiff Loader adds a motion module to an SD 1.5 or SDXL model so a batch of latents is rendered as coherent animation frames, the classic route to short clips from text with Stable Diffusion.
Node-Paket: ComfyUI-AnimateDiff-Evolved
Kategorie: Video und Animation
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Was AnimateDiff Loader (Evolved) macht
AnimateDiff inserts temporal attention layers (a motion module such as mm_sd_v15_v2, v3_sd15_mm or AnimateLCM) into the UNet. The ComfyUI-AnimateDiff-Evolved pack by Kosinkadink exposes it as AnimateDiff Loader (Gen1) and the newer Gen2 nodes (Use Evolved Sampling, Apply AnimateDiff Model, Context Options). The sampler then treats a latent batch (16-32 frames) as a sequence, with Context Options sliding a 16-frame window across longer clips.
Motion LoRAs add pans and zooms, and AnimateLCM or the LCM sampler shortens render time to a few steps. The frames come out as an IMAGE batch, which Video Combine from VideoHelperSuite turns into an MP4 or GIF. With Wan, Hunyuan and LTX now available, AnimateDiff remains popular for stylised SD 1.5 animation and for video-to-video with ControlNet.
Eingänge
Name | Typ | Bedeutung |
|---|---|---|
model | MODEL | An SD 1.5 (or SDXL with the SDXL beta module) checkpoint model. |
model_name | COMBO | Motion module from models/animatediff_models. |
beta_schedule | COMBO | sqrt_linear (AnimateDiff) for most modules; lcm variants for AnimateLCM. |
context_options | CONTEXT_OPTIONS | Optional sliding window settings for more than 16 frames. |
motion_lora | MOTION_LORA | Optional camera motion LoRA. |
Ausgänge
Name | Typ | Bedeutung |
|---|---|---|
MODEL | MODEL | The model with motion layers; connect it to KSampler. |
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So verwendest du AnimateDiff Loader (Evolved)
- Install ComfyUI-AnimateDiff-Evolved and ComfyUI-VideoHelperSuite from Manager; download mm_sd_v15_v2.ckpt or v3_sd15_mm.ckpt into models/animatediff_models.
- Load an SD 1.5 checkpoint and connect MODEL to AnimateDiff Loader.
- Set Empty Latent Image batch_size to 16 (frames) at 512x512 or 512x768.
- Sample with 20-25 steps, cfg 7, and decode with VAE Decode.
- Connect the IMAGE batch to Video Combine (frame_rate 8-12, format video/h264-mp4).
Einstellungen und Tipps
- Context Options Looped Uniform with context_length 16 and overlap 4 handles 32-64 frame clips.
- Prompt scheduling (FizzNodes BatchPromptSchedule) changes the prompt over time.
- Pair with a Tile or Lineart ControlNet on video frames for video-to-video.
- AnimateLCM with the LCM sampler and 6-8 steps renders much faster.
- Keep resolutions to 512-768; the SD 1.5 motion modules were trained at 256-512.
Fehlerbehebung bei AnimateDiff Loader (Evolved)
Frames are unrelated pictures, no motion
Warum es passiert
The loader is not in the path to the sampler, or the batch size is 1.
So behebst du es
Connect the loader MODEL to KSampler and set Empty Latent Image batch_size to 16 or more.
Error: motion module is incompatible with the model (SD1.5 vs SDXL)
Warum es passiert
An SD 1.5 motion module with an SDXL checkpoint or the reverse.
So behebst du es
Use mm_sdxl_v10_beta with SDXL, or an SD 1.5 checkpoint with the sd15 modules.
Flickering and colour shifts between frames
Warum es passiert
High cfg, a very detailed prompt, or no context overlap on long clips.
So behebst du es
cfg 6-7, overlap 4+, and add a Tile ControlNet or lower denoise in vid2vid.
Out of memory with 32 frames
Warum es passiert
All frames are sampled together; VRAM scales with batch size.
So behebst du es
Use Context Options (window of 16), lower the resolution, or start with --lowvram.
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Fragen zu AnimateDiff Loader (Evolved)
Gen1 or Gen2 nodes?
Gen2 (Use Evolved Sampling + Apply AnimateDiff Model) is modular and supports more features; Gen1 Loader is simpler for a first clip.
Does AnimateDiff work with Flux?
No. For modern text-to-video use Wan 2.x, HunyuanVideo or LTX-Video with their own nodes.
Verwandte Nodes
Video Combine (VideoHelperSuite)
ComfyUI-VideoHelperSuite
Video Combine turns an IMAGE batch of frames into an MP4, WebM, GIF or image sequence at a chosen frame rate, with optional audio, loop count and ping-pong, the standard output node for every video workflow.
Load Checkpoint
ComfyUI core
Load Checkpoint (CheckpointLoaderSimple) opens a .safetensors or .ckpt model file and hands out the three parts every workflow needs: the diffusion MODEL, the CLIP text encoder and the VAE.
Empty Latent Image
ComfyUI core
Empty Latent Image creates the blank latent canvas (width, height, batch_size) that text-to-image sampling starts from; dimensions must be multiples of 8 and match the model family.
KSampler
ComfyUI core
KSampler runs the denoising loop: it takes the model, prompts and a latent and produces the finished latent image, controlled by seed, steps, cfg, sampler, scheduler and denoise.
Apply ControlNet
ComfyUI core
Apply ControlNet attaches a guide image and a loaded ControlNet to the positive and negative CONDITIONING with strength and start/end percentages, so the sampler follows edges, depth or pose from the guide.
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Weitere ComfyUI-Nodes
CLIP Text Encode (Prompt)
ComfyUI core
CLIP Text Encode turns a text prompt into CONDITIONING using the model text encoder. One node holds the positive prompt, a second one the negative prompt.
ComfyUI Manager
ComfyUI-Manager
ComfyUI Manager is the extension that installs, updates and fixes custom node packs and models from inside the interface, resolves missing nodes in imported workflows and snapshots your setup.
Save Image
ComfyUI core
Save Image writes the IMAGE tensor to ComfyUI/output as a PNG, with the whole workflow embedded in the file metadata so the picture can be dragged back into ComfyUI to restore the graph.
VAE Decode
ComfyUI core
VAE Decode converts the sampled LATENT into a pixel IMAGE with the VAE; VAE Decode (Tiled) does the same in tiles for very large images.
Load Image
ComfyUI core
Load Image reads a picture from the ComfyUI input folder (or an upload) and outputs an IMAGE tensor plus a MASK taken from the alpha channel, the starting point for img2img, inpainting, ControlNet and IP-Adapter graphs.
Load LoRA
ComfyUI core
Load LoRA (LoraLoader) applies a LoRA file to the MODEL and CLIP with separate strengths, so a style, character or concept can be added to any checkpoint without merging.

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