Fight scene SD1.5 v1.1 face punch
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facepunchv8-10.safetensors
36 MB · SafeTensor
facepunch.zip
4 MB · Other
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STABLE DIFFUSION 1.5 · LoRAs
Fight scene by yomama123556778. A lora to generate base image of people fighting, in a more dynamic pose. The lora itself works well with 0.6-1.0 depends on how heavy you want the style to be. Works well with "Punching" in prompt; "holding weapon" could work, but SD hates weapon as always, you can pair this lora with "Unlimited blade works" by @FallenIncursio . You can use inpaint, regional prompt, latent couple to get what you want with different characters.
Creator notes
========================================================
Illustrious version
I had always wanted to train this lora for pony, but for some reason I just cant make it work; until IL was published. Anyway, the rate of getting a perfect image generation (a good image with right anatomy, poses, atmosphere, and outfit) is still quite low, around 20%; depending on the characters in prompt, some characters get higher rate, some gets lower.
IL ckpt can generate good fight scene too, this lora can stabilize results when multiple loras were used.
I suggest finding a result where postures of both characters are ok first, followed by inpainting each character out afterward; or whatever method works for you, such as regional prompt and other methods. Sometimes you don't need to Inpaint, the generation just came out right; but if inpaint is needed, I suggest reading my article on how to work with multiple characters/loras: It is heavily outdated, but the concept itself remains unchanged.
I might publish an update for this lora in future if i can find a way to improve the successful rate, as always have fun and go break some eggs!
========================================================
SD 1.5 version
V1.1 face punch
I tried multiple methods, seems like separating the attacks into different loras worked the best, so I would update them 1 by 1 here. this is a very difficult one, SD doesn't understand who's punching and who's getting punched.
Use regional prompt, latent couple, controlnet everything, you gonna need them. My advice will be dropping the facepunch lora to about 0.3 or turn it off when you are inpainting the character who's punching; increase the facepunch lora to about 0.8 for the character getting punched.
I had made 2 trigger words for this lora, 1st is yomama_face_focus, 2nd one is yomama_half_body, now with the half body one you should get the bigger frame done, i suggest using that in txt2img, use face focus on the character being punched in inapint.
It is a very difficult one, but with some patients and time, you will get the results. I will upload some openpose or depth for help soon.
As always, have fun and go break some eggs!
V1
A lora to generate base image of people fighting, in a more dynamic pose. The lora itself works well with 0.6-1.0 depends on how heavy you want the style to be.
Works well with "Punching" in prompt; "holding weapon" could work, but SD hates weapon as always, you can pair this lora with "Unlimited blade works" by .
You can use inpaint, regional prompt, latent couple to get what you want with different characters.
As always have fun and go break some eggs!
Trigger words
yomama_half_body, fist in the face, 2boys/girls, motion blur, half body shot, head to hip,
yomama_face_focus, 1boy, solo, battles, motion blur, fist in the face,
SHA256
61B294A32FFF186DC64ADAB74E42D38CC632C6E9AB86CB2D283990D4CC6F8A93
ModelTrends.ai Model ID
#7945
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Example renders
Prompts and settings shared by the people who made these renders on Civitai. Pick a render to see how it was made.
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Get this prompt
Settings
Sampler
Euler a
Steps
20
Guidance
7
Seed
853819689
Size
104x112
Clip skip
2
Prompt
<lora:punch-10:0.6>yomama_face_punch, (1boyl), , punched in the face, face punch, in the face,
<lora:Ronald McDonald:0.5> ronaldmcdonald, clown, red hair, white face
<lora:fastfood_wendys:0.5> ffwendys, twin braids, hair bow, striped dress, striped sleeves, puffy sleeves, striped thighhighs
Negative prompt
(worst quality, low quality:1.4), badhandv4, easynegative, (NEGFEET-NEG:1.5) watermark, logo, ((beard))
Settings
Sampler
Euler a
Steps
20
Guidance
7
Seed
407550434
Size
128x136
Clip skip
2
Prompt
<lora:AttackTitan:0.8> Armored Titan, muscular, giant, size ratio, short spiky hair, blonde, building, teeth, armor on body, armor on face, light in eyes, steam and smoke, , red muscles, fist, punching, motion blur <lora:Attack_Titan:0.8> Attack_titan, teeth, black hair, green eyes, glowing eyes, pointy ears, glowing, muscular, sharp teeth, brown hair, abs, giant, smoke,, punching, armor on fist <lora:facepunchv8-10:0.7>
Negative prompt
(worst quality, low quality:1.4), badhandv4, easynegative, (NEGFEET-NEG:1.5) watermark, logo, ((clothing))
Settings
Sampler
Euler a
Steps
20
Guidance
7
Seed
3472620870
Size
104x112
Clip skip
2
Prompt
<lora:facepunchv8-10:0.9>yomama_half_body, fist in the face, 2boys, motion blur, half body shot, head to hip,
<lora:SpyxFamilyAnya-v1:0.5> ChopioAnya, pink hair, medium hair, green eyes, hairpods, ahoge, female child
<lora:LoidForger001:0.5> LoidForger, 1man, , blonde hair, , hair_slicked_back, , , formal, suit, (green jacket), collared shirt, red necktie, green vest,
Negative prompt
(worst quality, low quality:1.4), badhandv4, easynegative, (NEGFEET-NEG:1.5) watermark, logo, ((beard))
Settings
Sampler
Euler a
Steps
20
Guidance
7
Seed
2664003125
Size
112x120
Clip skip
3
Prompt
<lora:facepunchv8-10:0.9>yomama_half_body, fist in the face, 2boys, motion blur, half body shot, head to hip,
AND <lora:Robbie:0.6> Robbie, 1 boy, purple shirt,
AND 1boy,, <lora:Sportacus:0.6> Sportacus, short sleeve blue open jacket
Negative prompt
(worst quality, low quality:1.4), badhandv4, easynegative, (NEGFEET-NEG:1.5) watermark, logo, ((beard))
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First seen 28 Nov 2023.
AI Models for Image, Video & Text Generation
Fight scene SD1.5 v1.1 face punch is a LoRA for the Stable Diffusion 1.5 family listed on ModelTrends.ai, a read-only catalog of open source AI image, video and text models. Compare it with other Stable Diffusion 1.5 models, check its heat score to see how it is trending, and open it on PirateDiffusion or BitVector to try it.
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