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MM-H3 - Sam Yang Style.safetensors
68 MB · SafeTensor · bf16
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Om denna modell
MINIMAX H3 · LoRA
By - kermitfrog1202. Sam Yang artstyle for H3.
Skaparens anteckningar
Trigger: In the art style of Sam Yang.
SHA256
F0F43EFA3BAE9BAA7EF9BF3D81D34CE3D7CC45453CAB7DEE0EE343DAA698F4E3
ModelTrends.ai modell-ID
#26962
Rapportera innehåll
Exempelrenderingar
Prompter och inställningar delade av personerna som gjorde dessa renderingar på Civitai. Välj en rendering för att se hur den gjordes.
Inställningar
Storlek
1152x1792
Prompt
integrated_multimodal_description:
[Shot 1] In the art style of Sam Yang. Clean appealing digital illustration, 24fps, 16:9, cinematic. Night in a dark, filthy New York City alley. Low angle from the wet pavement. Overflowing bags, a rusted dumpster, brick sweating grime, a fire escape ladder, one sick yellow window high above, a puddle holding a slice of neon from the street. A cat stands in the center of the frame, close to camera, looking over the lens as if the city is behind you. Real-time. No slow motion. The camera is already on the ground, looking up at the cat and the canyon of the alley.
[Shot 2] At 00:04.200 the cat takes two silent steps toward the lens. A drop falls from the fire escape into the puddle. Steam lifts off a grate. The cat’s eyes catch the neon.
[Shot 3] At 00:08.000 closer low-angle on the cat’s face and whiskers, alley towering behind it. An ear ticks toward a distant siren. It does not run.
[Shot 4] At 00:11.500 the cat slips past the camera along the brick, tail last through frame. The shot holds on the empty filthy alley from the same low angle. Hold.
overall_soundscape:
NYC night far off: a siren, a truck over a plate, someone shouting a block away. Water drip. Steam. Soft paw on wet trash-paper. A short low meow in shot 3. After the cat leaves: drip, the city.
non_diegetic_music:
N/A.
Inställningar
Storlek
1152x1792
Prompt
integrated_multimodal_description:
[Shot 1] In the art style of Sam Yang. Clean appealing digital illustration, sharp pretty rendering turned fierce, 24fps, 16:9, cinematic. Night urban blur behind her: green and cyan tones, indistinct vertical structures, shallow focus. A fierce young woman dominates the foreground, long black hair already whipping around her face. Wide turquoise eyes, mouth open on a gritted snarl. Blood on her cheeks, neck, and chest. Intricate dark tattoos on her exposed left arm and shoulder. Torn white top under a flowing black outer garment. She holds a blood-stained katana high, beginning a powerful overhead swing. Forward-leaning body, raw aggression. Real-time. No slow motion. The camera is slightly low, close enough that she fills the frame.
[Shot 2] At 00:03.800 the swing comes down. Hair lashes across her face. The black garment billows behind her. Red droplets scatter off the blade and her skin into the night air. The camera performs a short, hard push toward her eyes as the cut travels.
[Shot 3] At 00:07.500 tighter on her snarl and the turquoise stare, blood on her cheek, then a whip-tilt along the falling blade. Urban cyan-green smear behind her.
[Shot 4] At 00:11.000 she finishes the arc and holds the follow-through, chest heaving, katana low and wet, garment still settling. The camera eases a half-step back to the full fierce pose and holds.
overall_soundscape:
Night city far behind. Cloth snap. Hair. The wet slice of the katana through air. Scattered droplets. Her snarl on the swing. After the cut: her hard breath, a distant siren that does not belong to her.
non_diegetic_music:
A short, percussive sting under the swing, then silence.
Inställningar
Storlek
1152x1792
Prompt
integrated_multimodal_description:
[Shot 1] In the art style of Sam Yang. Clean appealing digital illustration, 24fps, 16:9, cinematic. Dusk on a New York rooftop, pink and teal sky, water towers, a glowing billboard. Spider-Gwen stands on the ledge in the white-and-hooded suit, magenta webbing, blond hair out of the hood, mask off and hanging at her throat. Sam Yang’s clean pretty face, sharp eyes, a small dare in the mouth. Real-time. No slow motion. The camera starts low on her sneakers at the edge and tilts up the suit to her face.
[Shot 2] At 00:04.200 she flicks a wrist. A web-line snaps to a water tower. Hair moves. She looks at the lens like she caught you looking.
She says: "If you’re going to follow me, keep up. I don’t do the brooding-on-gargoyles thing."
[Shot 3] At 00:08.500 closer on her face and the city behind her. She pulls the mask up, leaving only the last of the smile.
She says: "See you on the next roof."
[Shot 4] At 00:11.800 she steps backward off the ledge and swings out on the line. The camera holds the empty pink sky and the taut web for a beat, then she flashes through frame. Hold.
overall_soundscape:
Roof wind. City dusk. Web snap. Her voice close, light, a little cocky. After she swings: wind, a distant horn.
non_diegetic_music:
A short bright guitar figure that leaves with her.
Inställningar
Storlek
1152x1792
Prompt
integrated_multimodal_description:
[Shot 1] In the art style of Sam Yang. Clean appealing digital illustration, 24fps, 16:9, cinematic. Night city, rain-slicked urban crosswalk. Towering skyscrapers with glowing windows, bright neon, cars with illuminated taillights, wet asphalt reflecting orange and blue, thick swirling fog around the legs, a one-way sign on a pole upper right. A young woman with long dark hair strides purposefully across the crosswalk, captured mid-motion: one leg extended forward, torso twisted slightly, one fist near her chin in a focused gesture, face in determined profile. Black puffy hooded jacket, tight dark leggings, white sneakers. She is prominent in the center foreground against the dense nighttime city. Real-time. No slow motion. The camera begins in a medium-wide on the crossing, then tracks beside her at knee-to-chest height.
[Shot 2] At 00:04.200 keep the lateral track. Hair flows dramatically behind her. Fog tears around her calves. Sneakers hit wet paint on the crosswalk. Neon crawls over the puffy jacket. She does not look at camera. She does not slow.
[Shot 3] At 00:08.000 closer profile as she walks: determined eye, wet cheek, fist still near her chin. A cab taillight smears past behind her. The one-way sign hangs in the upper corner.
[Shot 4] At 00:11.500 the camera lets her walk through frame toward the far curb and holds on her back, hair, and the fogged city opening ahead.
overall_soundscape:
Rain on asphalt and nylon. Crosswalk paint under sneakers. Distant horns, wet tires, a muffled bass from a passing car. Fog-thick city hush. No dialogue.
non_diegetic_music:
A low, pulsing night-drive bed, quiet enough that her footsteps stay sharp.
Inställningar
Storlek
1152x1792
Prompt
integrated_multimodal_description:
[Shot 1] In the art style of Sam Yang. Clean appealing digital illustration, heroic but handsome-simplified forms, 24fps, 16:9, cinematic. Dawn on a ruined highway, gold light on wet asphalt. Optimus Prime stands full-body in frame, towering, red-and-blue armor readable and sleek in Sam Yang’s line, flame-paint catching the sun, optics lit. He looks toward camera as if addressing one human on the road. Real-time. No slow motion. The camera starts low at his treads and tilts up the chassis to his face.
[Shot 2] At 00:04.200 medium on his head and chest. He lowers slightly so the conversation is not a speech from the clouds. Servos settle. A truck-wind moves past him.
He says, low, even, kind: "You are smaller than this war. That does not make you less necessary."
[Shot 3] At 00:08.800 closer on the optics. He turns his head a few degrees, considering the lens.
He says: "Freedom is the right of all sentient beings. Stay behind me. I will take the next hit."
[Shot 4] At 00:12.400 he straightens back to full height. The camera eases away to the tall silhouette against dawn. Hold.
overall_soundscape:
Highway wind. Distant fires ticking out. Heavy servo settle. His voice close and resonant, not shouted. After the last line: a far engine answering him.
non_diegetic_music:
A short, noble brass swell that stays under his voice.
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