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H3_ta86_inkriot.safetensors
296 MB · SafeTensor · bf16
Muat turun disediakan oleh Civitai. Sesetengah pencipta memerlukan log masuk Civitai dahulu.
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Tentang model ini
MINIMAX H3 · LoRA
Dicipta oleh
tehalex86
di Civitai
by tehalex86 - ta86_inkriot - Graphic Cel Shaded Chaos and Hand-Inked Worldmorph-like Aesthetics.
Nota pencipta
ta86_inkriot Graphic Cel Shaded Chaos and Hand-Inked Worldmorph-like Aesthetics. You all can guess where the idea came from ;) Recommended strength: Krea2: 0.7 to 1.0 Short Description ta86_inkriot is a graphic worldmorph-like LoRA built around bold black ink outlines, hard cel shading, distressed painted surfaces, exaggerated shape language, controlled cross-hatching, saturated color palettes, and slightly chaotic video game inspired visual design. The style transforms characters, animals, vehicles, weapons, objects, architecture, interiors, landscapes, and complete scenes into a colorful hand-inked world with strong silhouettes, graphic shadows, scratched surfaces, irregular contours, and stylized three-dimensional depth. It works well for portraits, full body characters, eccentric fashion, masked figures, mechanics, traders, animals, vehicles, industrial equipment, weapons, roadside buildings, workshops, markets, utility rooms, landscapes, narrative scenes, material studies, and complete worldbuilding images. Triggerwords ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, cross-hatching, graphic shadows, saturated colors, painted wear, exaggerated shapes, hand-drawn surface lines, asymmetrical composition, stylized game world, controlled visual chaos The main trigger “ta86_inkriot” should be placed at the beginning of the prompt. For stronger results, place the main graphic style terms close to the subject or scene description. The LoRA works best when the prompt clearly describes the subject, scene, composition, materials, lighting, and color palette. If you do not like long descriptions or the idea behind it, stop reading here ;) Style Variants Graphic Character Design Focused on readable faces, strong silhouettes, eccentric outfits, layered clothing, bold accessories, irregular armor pieces, belts, scarves, masks, boots, gloves, charms, tools, and exaggerated fashion details. Best for women, men, mechanics, traders, scouts, medics, cooks, workers, performers, masked drifters, eccentric merchants, raiders, and unusual character concepts. Characters should remain clearly readable. Faces should stay structured. Outfits may be wild, but the silhouette should remain controlled. Inked Portrait Focused on close-ups and medium close-ups with bold facial contours, hard cel shaded cheekbones, graphic eye shadows, sharp hair shapes, distressed ink marks, shoulder accessories, scarves, masks, jewelry, and blurred environmental backgrounds. Best for clean face tests, expressive portraits, masked characters, eccentric hairstyles, layered collars, technical accessories, and strong color contrasts. Utility Worldmorph Focused on everyday locations transformed into a stylized graphic world. Best for workshops, kitchens, supply rooms, clinics, repair yards, market stalls, roadside stations, transit stops, canteens, control rooms, storage areas, small homes, and industrial interiors. The architecture should remain understandable while walls, floors, pipes, furniture, tools, and signs receive the same illustrated treatment as the main subject. Vehicles and Machines Focused on strong mechanical silhouettes, reinforced panels, visible suspension, patched metal, thick tires, utility compartments, cables, gauges, vents, handles, bolts, and worn paint. Best for motorcycles, utility carts, trucks, jeeps, transport vehicles, pumps, generators, cooling units, workshop machines, industrial equipment, and improvised technology. Vehicles should feel functional, exaggerated, and clearly constructed. Weapons and Gear Focused on graphic weapon silhouettes, worn surfaces, wrapped grips, scratched metal, bold color blocking, mechanical details, sheaths, straps, ammunition, tools, and maintenance accessories. Best for pistols, shotguns, rifles, bows, machetes, hatchets, knives, survival gear, medical kits, backpacks, goggles, maps, and technical equipment. The image should remain a clear object study rather than becoming visually overloaded. Wild Character Fashion Focused on exaggerated outfits, asymmetrical layering, patchwork fabrics, belts, stitched leather, metal ornaments, scarves, beads, chains, charms, tassels, goggles, shoulder pieces, dramatic boots, and handmade accessories. Best for stylists, performers, traders, mechanics, masked figures, eccentric workers, fashion portraits, and unconventional full body designs. This variant can become colorful and chaotic, but each clothing layer should remain visually separable. Masked Psycho Characters Focused on fractured masks, stitched face coverings, asymmetrical eye plates, painted mouth marks, metal cheek sections, rivets, straps, wild hair, layered collars, dangling charms, aggressive accessories, and unstable character energy. Best for full body masked characters, close portraits, raider designs, theatrical enforcers, strange hosts, drifters, and dark eccentric figures. The mask should remain clearly designed and readable rather than turning into random facial noise. Narrative Scene Focused on two or more clearly readable subjects performing one simple action inside a structured environment. Best for handing over cargo, serving food, repairing equipment, checking injuries, examining machines, working together, traveling, trading, or interacting inside workshops, markets, clinics, stations, and industrial spaces. The action should stay understandable. The environment should support the story without overpowering it. Material and Surface Study Focused on scratched metal, chipped paint, worn leather, cracked glass, damaged solar panels, tire rubber, painted wood, patched fabric, bolts, seams, rust, dust, repair tape, and distressed printed textures. Best for close studies, macro views, texture references, object surfaces, and visual style testing. Visual Identity ta86_inkriot is defined by: - bold irregular black outlines - hard cel shaded shadows - graphic color blocking - controlled
Kata pencetus
ta86_inkriot
graphic cel shading
bold black outlines
377 muat turun · 54 suka di Civitai
SHA256
4D45E057DC850C8D257C07FA619EE0FA1AD5AA8EF64D30AA860278E795BE6BF1
ID Model ModelTrends.ai
#27538
Laporkan kandungan
Contoh render
Prompt dan tetapan yang dikongsi oleh orang yang membuat render ini di Civitai. Pilih render untuk melihat cara ia dibuat.
Tetapan
Sampler
Euler
Langkah
12
Seed
479172522044947
Saiz
1664x2304
Prompt
0–1 second: A motorcycle rider speeds into view through a cel shaded cyberpunk city with strong ta86_inkriot energy and a synthwave sunset palette of neon pink, purple, orange and cyan. The camera tracks alongside the bike at a slight low angle, with the buildings and glowing signs already sliding smoothly through the background. 1–2 seconds: The rider accelerates down the street in a clean, controlled motion. The camera keeps pace while the environment moves with clear parallax, cel shaded buildings, power lines, glowing windows and streetlights drifting past without becoming chaotic. 2–3 seconds: The camera shifts slightly toward a three quarter rear angle, showing more of the road ahead. The sunset sky burns in warm orange and magenta tones while reflections and neon accents streak gently across the bike and the pavement. 3–4 seconds: The rider leans into a smooth turn through the city block. Background buildings, roadside barriers and signs move dynamically with the turn, giving a strong sense of speed while keeping the motion readable and stylish. 4–5 seconds: The bike comes out of the turn and charges down a longer stretch of road. The camera pulls back slightly, revealing more of the surrounding city in bold cel shaded shapes, with synthwave colors glowing across rooftops and windows. 5–6 seconds: A subtle camera drift to the side adds more motion as the rider passes another row of stylized buildings and neon storefronts. The sunset light mixes with the electric city glow, keeping the inkriot and synthwave mood strong. 6–7 seconds: The rider pushes forward at high speed, body steady and confident. The road markings, nearby walls and street objects slide by faster, while the far background continues moving in a smooth layered way. 7–8 seconds: The camera eases into a slightly wider tracking shot as the motorcycle continues racing into the glowing city. The scene ends with the rider still in motion, framed by the sunset sky and the cel shaded cyberpunk skyline. Audio: A steady synthwave beat throughout, energetic but clean, paired with clearly audible motorcycle engine sound, tire noise on the street, light wind rush, and subtle city ambience. No dialogue.
Tetapan
Sampler
Euler
Langkah
12
Seed
88503597970360
Saiz
1664x2304
Prompt
0–1 second: A dark empty road at night in a semi realistic cel shade, ta86_inkriot style. The shot is still and centered on the glowing green traffic light, with rain falling softly and wet asphalt reflecting the green light. 1–2 seconds: The scene remains quiet and tense. From the side, a small mouse wearing a rugby helmet cautiously runs into the road and stops near the center, tiny against the large street. 2–3 seconds: The mouse looks around and starts trembling slightly, as if unsure whether it is safe. The traffic light stays green, the rain continues, and the road remains otherwise empty. 3–4 seconds: A loud engine sound suddenly rises from off screen. The mouse freezes, still shaking a little, while the atmosphere shifts from calm to dangerous in an instant. 4–5 seconds: A fast jeep blasts through the frame at high speed, passing very close to the mouse. Motion blur and spray from the wet road emphasize the speed, while rock music can be heard blasting from the jeep. 5–6 seconds: The force of the passing jeep knocks the mouse slightly backward, sliding or tumbling just a short distance. The jeep is already gone, leaving only the fading engine noise, rain, and the last trace of the music. 6–7 seconds: The mouse sits there dazed and confused, still wearing the rugby helmet. The street settles back into stillness, with only rain and reflections moving softly across the scene. 7–8 seconds: The traffic light changes from green to red. The camera holds on the confused little mouse sitting on the wet road beneath the now glowing red signal, ending on a quiet, slightly absurd note. Audio: Rain ambience throughout, subtle wet street atmosphere, a sudden loud engine build up at 3–4 seconds, a fast jeep pass with tire spray at 4–5 seconds, rock music briefly blasting from the jeep, then fading away, ending with only rain and road ambience.
Tetapan
Sampler
res_multistep
Langkah
30
Seed
1082296326
Saiz
704x960
Berat yang digunakan
0.8
Prompt
bold black outlines, graphic cel shading, ta86_inkriot, a Bold line illstration fishing boat in "ukiyo-e world atmosphere" , The ship plows dynamically through the huge waves. Spray rises high enough to cover the entire screen, and from within it, the ship’s majestic form emerges.
Tetapan
Sampler
Euler
Langkah
12
Seed
251511494170009
Saiz
1664x2304
Prompt
0–1 second: A small lizard rests on a sun warmed fallen tree trunk in a wide cel shaded Wild West prairie. It stays mostly still, then slowly turns its head to one side. Dry grass moves gently in the breeze, with cacti and telegraph poles visible in the distance. 1–2 seconds: The lizard looks to the other side and briefly raises its head, alert but calm. The bright sun hangs above the prairie, creating strong graphic shadows and warm golden highlights across the log. 2–3 seconds: A subtle slow camera pullback reveals more of the classic western landscape, including distant wooden frontier buildings, dusty trails and a slowly rolling tumbleweed. The lizard turns toward a dark hollow in the tree trunk. 3–4 seconds: The lizard begins crawling toward the opening with small natural movements, its tail following across the rough bark. The environment remains calm and uncluttered, with gentle heat shimmer above the distant ground. 4–5 seconds: The lizard slips completely into the hollow and disappears. The camera remains on the empty tree trunk for a brief moment as the grass sways beneath the bright western sun, ending on a quiet prairie shot. Audio: Environmental sound only. Soft desert wind, dry grass rustling, distant insects and birds, faint creaking wood, subtle lizard movement across the bark, and a very distant western town ambience. No music, no dialogue.
Tetapan
Sampler
Euler
Langkah
12
Seed
665427396546897
Saiz
1664x2304
Prompt
0–1 second: A stylish woman in a red dress stands mostly in shadow, holding a perfume bottle near her face in a cel shaded ta86_inkriot style. The camera begins a slow, smooth move around her toward the left side, keeping the mood elegant and mysterious. 1–2 seconds: The camera continues circling left, revealing a little more of her profile and shoulder. She remains still and poised, with strong graphic shadows and warm red highlights shaping the scene. 2–3 seconds: She slowly starts turning her head out of the shadow toward the viewer. The perfume bottle catches the light, and the stylized inkriot textures stay bold and clean. 3–4 seconds: Her face becomes more visible as she looks directly toward the viewer. Her eyes begin to glow, subtle at first, adding a dangerous, seductive energy. 4–5 seconds: The camera keeps moving left in a controlled arc, now showing her gaze fully locked on the viewer. The glowing eyes intensify, and the scene feels sleek, dramatic, and confident. 5–6 seconds: She lifts the perfume bottle slightly and tilts it with calm precision, still maintaining eye contact. The lighting stays graphic and cinematic, with deep shadows and rich crimson tones. 6–7 seconds: Text fades in on screen: “TA86 INKRIOT”. Beneath it, a second line appears: “Pick your poison”. She prepares to spray the perfume, her expression cool and deliberate. 7–8 seconds: She sprays the perfume directly toward the viewer. The mist hits the camera in a stylized burst, partially washing the image, while the text remains visible for a brief moment before the shot ends. Optional audio: Soft, elegant ambient music with a dark fashion ad mood, very subtle room tone, and a sharp perfume spray sound at the end.
Tetapan
Sampler
Euler
Langkah
12
Seed
846970110864348
Saiz
1664x2304
Prompt
0–1 second: A small fairy sits on a large forest blossom in a clean cel shaded style, surrounded by soft leaves, flowers and filtered sunlight. The camera makes a gentle circular drift around her, creating a calm sense of motion while birds and leaves fill the background. 1–2 seconds: The fairy looks around with a light, curious movement and begins to rise from the blossom. Her golden wings start fluttering rapidly, catching the sunlight with bright shimmering highlights as the camera continues its subtle rotating movement. 2–3 seconds: She lifts fully into the air and hovers just above the flower. The camera slowly pulls and rotates a little more around the scene, keeping her centered while the forest depth opens behind her. 3–4 seconds: The fairy flies forward between the flowers and performs one graceful full spin in the air. Her golden wings beat quickly, leaving a soft glimmering impression as she turns, while the camera follows with a smooth, controlled arc. 4–5 seconds: She darts deeper into the forest and disappears between the trees and foliage. The camera completes its gentle rotating movement and settles on the now empty flower and quiet woodland atmosphere. Audio: Natural environmental sound only. Soft forest breeze, leaves rustling, distant birds, light insect ambience, and delicate wing flutter sounds. No music, no dialogue.
Tetapan
Sampler
Euler
Langkah
12
Seed
655088525964231
Saiz
1664x2304
Prompt
0–1 second: A quiet swamp village in a cel shaded ta86_inkriot style. The camera glides slowly forward over the still water, showing wooden houses, hanging moss, small docks, and faint reflections under soft misty light. 1–2 seconds: The camera begins a gentle pan through the canal, keeping the mood calm and eerie. The water barely moves, the village feels almost frozen, and only subtle ripples and drifting fog give the scene life. 2–3 seconds: A sudden loud engine sound breaks the silence. The camera reacts with a slightly sharper motion, turning toward the source deeper in the canal as the peaceful atmosphere shifts into tension. 3–4 seconds: A motorboat bursts into view from the mist, cutting through the water. A wild looking axe wielding psycho stands aboard, rough silhouette visible first, while the boat throws up spray and sends strong ripples through the swamp canal. 4–5 seconds: The camera swings wider to follow the boat as it charges past. The figure becomes clearer: intense posture, axe in hand, aggressive presence, all rendered in bold inkriot outlines and graphic cel shaded shadows. 5–6 seconds: The camera moves behind the boat and locks into a follow shot. Now the viewer rides the momentum from the rear angle, watching the boat speed forward between crooked swamp houses and wooden posts. 6–7 seconds: The chase like follow shot continues with more camera motion, but still smooth and readable. The boat slices through the dark water, wake spreading behind it, while the swamp village rushes past on both sides. 7–8 seconds: The camera stays behind the motorboat as it pushes deeper into the misty village canal. The psycho remains standing with the axe, the engine roaring, and the scene ends on this fast moving, ominous pursuit shot. Audio: Start with quiet swamp ambience only, soft water movement, distant birds, insects, creaking wood. At 2 seconds, a harsh motor engine suddenly rises, then dominates the scene with water spray, wake noise, and the heavy roar of the boat.
Model AI untuk penjanaan imej, video dan teks
inkriot h3 ialah LoRA untuk keluarga MiniMax H3 yang disenaraikan di ModelTrends.ai, katalog baca sahaja untuk model AI imej, video dan teks sumber terbuka. Bandingkannya dengan model MiniMax H3 lain, semak skor habanya untuk melihat trendnya, dan bukanya di PirateDiffusion atau BitVector untuk mencubanya.
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