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GL_H3_V1-step00009900.safetensors
284 MB · SafeTensor · fp32
GL_H3_V1-step00017250.safetensors
284 MB · SafeTensor · fp32
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<gurren-lagann-style-h3>
Informazioni su questo modello
MINIMAX H3 · LoRA
by tazmannner379 - Gurren Lagann Anime Style Lora H3
Note del creatore
Trained on the same dataset as my Krea 2 gurren lagann lora. Images only, 441 screen captures from the show (pre-time skip only). I think I will try video training later, right now video training for H3 is not super great, images is perfectly fine and fast. Characters sort of work, I think this is more useful for style instead of character creation, a separately trained character lora probably would be better. Trained on FLV2A model.
The 17k checkpoint is best, but give the 9.9k steps a try if you think its overcooked. Not tested with lightx speed up loras. Recommended euler beta57 20 steps at 1 strength.
Style trigger:
"2d anime style, Gurren Lagann Style"
Character trigger:
"char_firstname"
Here is how to recreate some characters (check the captions data for more). Some are doable but a bunch not so much.
Yoko:
char_yoko, A woman with long red spiky hair tied in a long pony tail and chopsticks and skull accessory, red flame-patterned black bikini top, light pink scarf, black shorts with a white studded belt, pink thigh-high stockings, fingerless black gloves, and white and red boots. She holds a massive dark grey, hexagonal-barreled rifle.
Simon:
char_simon, A young man (or “boy”) with spiky dark blue hair, a blue jacket over his bare torso, and red goggles on his head
Kamina:
char_kamina, A muscular man with spiky blue hair and blue spiral tattoos. He is wearing orange frameless pointed triangle sunglasses and a red tattered cape. He has bandages on his forearms
Nia:
char_nia, A young woman with wavy blonde and light blue hair and teal eyes with red pupils cross-like in a floral shape. She wears a pink and white dress with a large gold belt and cuffs. And an elaborate golden collar with red and green gems, a red tie, and a pink and white hair accessory.
Gurren & Lagann:
A humanoid mecha (might want to describe about the face on his torso etc, but its not captioned much). Be sure to mention the samurai horns on the head if you want that etc. Every form of them is in the data too (flying mode, battle ship etc.)
Viral:
char_viral, A man with shaggy blonde hair that covers one eye. He wears a jacket with a white fur-lined collar and red shoulder pads.
Mecha:
All mecha in this are labeled using “mecha” you can say like “whale-like mecha” or “turle-like mecha” etc. to get different types. There is probably all the different ones in the training data. Just use this phrase “mecha” to trigger it.
Beastmen = “creature” , ie turtle-like creature, etc.
Buta:
char_buta, A small, brown, pill-shaped pink pig-mole creature with two long, thin antennae, a curly tail, whiskers and round sunglasses
Lordgenome:
char_lordgenome, A large, extremely muscular man with a shaved head, a dark stylized beard, and intense, light-colored eyes. He is shirtless wearing a dark garment with two large, silver, U-shaped bracelets on his arms. (I guess I missed captioning the beard, try adding that word in too)
There is more, I should have covered every character major or minor in the first season. So try yourself to describe them or check the captions. the syntax is char_(firstname) + a description of their outfit and appearance.
Training
Trained using with --h3_spatial_density_jitter 0.2 --h3_guidance_distillation_scale 3.5 --h3_base_preservation_loss_weight 0.02 \ and using adam8bit 5e-5. At rank 16, 1376 x 768 repeats 1. On a 5090 locally it used only around 25gb or so of vram and trained around 1.5s/it, very fast. It picks up the style pretty quick, I think around 5k steps even noticeable differences, I think 9.9k was quite usable but I like where 17k steps ended up.
SHA256
DE37ED62E1DBF83A99CEBB4A3E9044AAA0D90BCD854C344B8AE41FC57499A45A
ID modello ModelTrends.ai
#27050
Segnala contenuto
Render di esempio
Prompt e impostazioni condivisi da chi ha realizzato questi render su Civitai. Scegli un render per vedere come è stato fatto.
Impostazioni
Dimensioni
1248x1824
Prompt
subject_definitions:
<Subject 1> is the elf girl from <Picture 1>: long silver-white hair in twin high pigtails, pointed ears, teal eyes, red teardrop earrings, calm face. She wears a white robe with gold trim, a high collar with a red gem, a black-and-white striped shirt under the robe, a short gold-trimmed capelet, black leggings, and tan slouch boots. She holds a tall staff with a red shaft, a bronze crescent head, a red orb, and red tassels.
<Picture 1> is the full illustration — the girl standing on a garden path inside an ornate gold frame, with tall red floral side panels on the left and right.
How the reference pictures align with the target video — <Picture 1> (from [Shot 1]) aligns with the 0.00-second mark of the target video and stays the composition for the whole 10 seconds.
summary:
10-second wallpaper loop. The image stays as <Picture 1>. Soft breeze on hair, tassels, and garden plants. The left and right red side frames are the main animation: their flowers bloom open and close shut on a repeating cycle.
retention_analysis:
<Subject 1> (appears throughout): fully_preserved — exact face, silver-white twin tails, pointed ears, teal eyes, outfit, staff, and pose from <Picture 1>.
<Picture 1> (appears throughout): fully_preserved composition — gold inner frame, garden path, roses, foliage, and the two vertical red floral side panels.
integrated_multimodal_description:
Illustrated anime still, wallpaper animation, 10 seconds. The first frame matches <Picture 1>. The camera stays locked.
[Shot 1] Full framed illustration. <Subject 1> stands on the garden path holding the staff with both hands, looking toward the camera.
A gentle breeze moves through the scene. Her twin tails drift a little. A few loose strands lift and fall. The red tassels on the staff sway slowly. The hem of her robe and the capelet shift a tiny amount. She blinks once. Her body stays in the same pose.
In the garden behind her, rose heads and small wildflowers nod slightly in the same breeze. Leaves tremble.
The two vertical side panels are the main motion. Left panel and right panel both have a red field, gold-green vine scrollwork, white daisies, and red blossoms. Those panel flowers open and close on a repeating cycle for the full 10 seconds. A bloom unfurls petal by petal to a full open flower, holds for a moment, then folds shut, then opens again. White daisies and red flowers on both sides cycle out of sync with each other so the borders keep moving the whole time. The gold corner ornaments and the inner gold frame stay still.
overall_soundscape:
Soft outdoor breeze. Light leaf rustle. Quiet garden air.
non_diegetic_music:
none
Impostazioni
Passi
30
Seed
679849570
Dimensioni
704x704
Peso usato
1
Prompt
style_and_tone: 2d anime style, Gurren Lagann Style, 2D anime dark fantasy action sequence with high-detail hand-drawn character animation, sharp manga-inspired linework, dramatic cel shading, painterly impact frames, speed-line accents, intense eye close-ups, strong silhouette posing, high-contrast red-black energy effects, blue-violet blade glow, and aggressive cinematic composition. Keep the motion fast, lethal, and readable. Use anime fight choreography with clean anticipation, explosive acceleration, hard directional changes, impact frames, cloth and hair secondary motion, debris reaction, and strong cause-and-effect. Avoid 3D CGI appearance, avoid overly smooth interpolation, avoid chibi or comedic deformation. <Picture 1>, <Picture 2>, and <Picture 3> are visual references for the combat sequence, character appearance, sword design, energy language, and overall visual tone. Preserve the general identity of the pale-haired swordsman, his dark cloak, dark combat clothing, glowing blue-violet blade, and the hostile red-black energy presence surrounding his opponent. Use the references as design and action inspiration only; do not copy their exact panel framing. multi_shot_sequence: [Shot 1] 00:00.000-00:04.500. Open on a tense medium shot in a ruined stone courtyard. The pale-haired swordsman stands low with one knee bent, gripping a glowing blue-violet sword in both hands. Dark red-black energy crawls through the air around the unseen opponent ahead of him. The camera pushes in quickly as his eyes sharpen and the blade begins to flare brighter. His cloak and hair pull backward from the pressure wave. At 00:02.200, he says in a low voice: "Core amplification." The sword glow intensifies and a thin vertical pillar of violet light erupts upward from the blade. [Shot 2] 00:04.500-00:09.000. Hard cut into motion. The swordsman explodes forward at extreme speed, crossing the courtyard in a single burst. The camera tracks laterally with him as the background smears into speed lines and broken masonry streaks past. A red-black enemy strike lashes toward him from frame right. He twists under it, pivots off one foot, and redirects the blade into a fast rising slash. The impact produces a violent blue-violet arc that tears through the red-black energy, scattering fragments of dark aura, sparks, and stone debris. The camera whips around the impact at high speed but keeps both attack lines readable. [Shot 3] 00:09.000-00:15.000. Continue directly from the clash. The enemy pressure surges again, forming a dense red-black wave around the swordsman. He braces, lowers his center of gravity, and drives the glowing blade downward, then immediately converts the motion into a powerful upward diagonal cut. The camera drops low and rotates around him as the strike releases a massive crescent of blue-violet energy that cleaves through the dark aura. At 00:12.500, the frame briefly uses a high-contrast anime impact treatment: white flash, black silhouette, violet blade line, red-black fragments exploding outward. As the light clears, the swordsman lands in a low stance with the blade extended behind him, cloak settling, while the enemy silhouette is thrown backward through dust and broken stone. Hold the unresolved aftermath through 00:15.000 without showing a clear victor. audio_design: Sharp sword draw and blade hum, intense energy resonance, rapid foot impacts, cloth snaps, air displacement, stone debris, hard metallic-energy collisions, layered impact booms, short silence before major strikes, and a deep low-frequency pulse when the blade amplifies. Keep the audio punchy and synchronized to the attack beats. non_diegetic_music: Fast dark orchestral-anime battle score with driving strings, taiko-style percussion, low brass, aggressive synth pulse, and brief choral accents. Build tension during the opening charge-up, accelerate strongly during the dash, and peak on the final energy clash. No subtitles, no logos, no watermarks. No 3D render look. No slow floaty movement. Keep the fight 2D anime, fast, precise, dramatic, and visually coherent.
Impostazioni
Dimensioni
1376x768
Prompt
integrated_multimodal_description: [Shot 1] 2d anime style, Gurren Lagann Style. A low wide shot angled slightly up frames a girl in a white summer dress standing alone at a seaside train platform, holding a suitcase in one hand while her wide-brimmed hat flutters in the breeze. Her dark hair lifts around her shoulders and the hem of her dress ripples with the wind, sunlight glowing on her bare legs and the concrete platform. Power lines stretch overhead, a rusted metal roof casts long shadows behind her, wildflowers sway at the edge of the track and the ocean sparkles in the distance. She looks toward the camera with a calm smile as the camera holds the low wide shot. [Shot 2] At 00:02.200, the shot cuts to a close medium shot with a slight handheld shake as she raises one hand to brush her hair away from her face against the wind. The girl, with a bright, warm voice raised over the wind (S1), calls out and giggles: <d>[Japanese] 待ってたんだよね</d> Behind her a Japanese commuter train pulls into the station, throwing a strong gust across the platform that lifts her wide-brimmed hat off her head. She looks surprised for an instant, then breaks into a giggle as her hair streams sideways.
overall_soundscape: Strong rushing wind carries across the open platform with breaking ocean waves and crying seagulls throughout. Wildflowers and grass rustle, her dress and hat flutter, and the approaching train builds from a distant rumble into the hiss and squeal of brakes with a heavy gust of displaced air as it arrives.
non_diegetic_music: A calm, gentle solo piano at a slow tempo playing a soft melodic figure, continuing steadily and unhurried throughout the whole clip beneath the wind and the train.
Impostazioni
Passi
30
Seed
150827812
Dimensioni
704x704
Peso usato
1
Prompt
style_and_tone: 2D anime dark-fantasy court cinematic. Digital cel animation with high-detail inked manga-style character rendering, three-step cel shading, variable ink contour, restrained airbrush bloom, subtle registration texture, faint cel dust, and a hand-painted gothic background treatment. The tone should feel aristocratic, cold, oppressive, and reverent. The character must project overwhelming authority, disdain, and absolute confidence. Use a cinematic anime production language rather than generic “anime.” Emphasize a powerful silhouette, severe facial structure, dark layered clothing, metallic fasteners, and a towering courtly setting. Keep the mood tense and imposing.
<Picture 1> is the strict visual reference for the main character. Preserve his overall identity, imposing masculine face, dark wavy hair, stern eyes, severe expression, dark high-collared cloak with ornate metallic clasps, and noble dark-fantasy silhouette. Preserve the grand gothic interior feeling around him: towering stone architecture, vertical depth, and cool cathedral-like atmosphere. Use the picture as the core design, mood, and framing anchor, but animate the shot as a living cinematic scene.
continuous_shot: A single 15-second imposing anime shot. Open from a low angle near the level of the royal subjects, looking upward at the main character as he stands elevated above them in a vast gothic royal chamber. His subjects are mostly below frame or only partially implied at the bottom edge as bowed heads, silhouettes, and vague kneeling forms, making him dominate the composition. Begin focused lower on his hand, the heavy folds of his cloak, and the ornate front of his high-collared court attire. The camera slowly pans upward in a deliberate, reverent motion, climbing his body and cloak, revealing the metallic clasps, the broad dark silhouette of the cape, and finally his face.
Throughout the shot, he remains almost perfectly still, which makes him feel even more powerful. His presence should feel oppressive and absolute. His expression is annoyed and faintly contemptuous, as if he is deeply unimpressed by the people beneath him. The lighting is cool and dramatic from above, with pale shafts of light cutting through the lofty chamber and creating sculpted shadows across his face and clothing.
At around 00:07.000, as the camera finishes rising and settles into a low-angle medium close-up of his face, he looks down toward his royal subjects with visible disdain. His eyes narrow slightly. His mouth barely moves. In a deep, calm, contemptuous Japanese voice, he says: <d>[Japanese] 哀れだ。</d> The delivery is quiet and controlled, not shouted. He speaks slowly with slight disdain, as though the subjects beneath him are fundamentally beneath consideration. His expression changes only minimally: a faint tightening around the eyes and a small curl of contempt at the corner of his mouth.
After speaking, hold on him for the remainder of the shot. He remains completely still and continues looking downward while the orchestral score rises around him. A faint movement in the cloak and hair suggests the scale of the chamber air. The sense should be that he could crush everyone beneath him effortlessly, and he knows it.
setting_and_background: Grand dark-fantasy royal hall with towering vaulted stone architecture, deep vertical composition, gothic arches, shadowed galleries, and distant stone detail. The environment should feel old, noble, and intimidating. The background should be rendered like a hand-painted anime background with layered depth and cool blue-grey color script.
lighting_and_color_script: Cool blue-grey cathedral light with pale shafts from above, strong facial shadow structure, restrained silver highlights on the clasps, and deep navy-black fabric values. The color script should support dominance, solemnity, and aristocratic menace. Avoid warm cheerful tones.
controlled_effects: Slight drifting dust motes in the air, subtle cloth settling, minor hair movement, soft bloom on brighter highlights, and restrained atmospheric haze in the high chamber. Keep effects minimal and elegant, not flashy.
audio_design: Very quiet hall ambience, faint room tone, distant air movement through the stone chamber, nearly inaudible cloth movement, and clean close dialogue. The line "哀れだ。" should land clearly in Japanese with a calm, disdainful, low authoritative delivery. No crowd noise dominating the moment.
non_diegetic_music: Traditional orchestral anime score. Begin with low tense strings and restrained brass, gradually rising during the upward camera pan. Add choral weight or deep orchestral pressure as the face is revealed. The music should swell into a tense, noble, oppressive peak just before and during the line "哀れだ。", then sustain a cold powerful note after the line.
No subtitles, no logos, no watermarks. No comedic exaggeration. No chibi deformation. No 3D CGI look. Keep the animation regal, dark, imposing, and emotionally controlled.
Impostazioni
Dimensioni
2176x952
Prompt
integrated_multimodal_description: [Shot 1] 2d anime style, Gurren Lagann Style. A low wide shot angled slightly up frames a girl in a white summer dress standing alone at a seaside train platform, holding a suitcase in one hand while her wide-brimmed hat flutters in the breeze. Her dark hair lifts around her shoulders and the hem of her dress ripples with the wind, sunlight glowing on her bare legs and the concrete platform. Power lines stretch overhead, a rusted metal roof casts long shadows behind her, wildflowers sway at the edge of the track and the ocean sparkles in the distance. She looks toward the camera with a calm smile as the camera holds the low wide shot. [Shot 2] At 00:01.500, the shot cuts to a close medium shot with a slight handheld shake as she raises one hand to brush her hair away from her face against the wind. The girl, with a bright, warm voice raised over the wind (S1), calls out and giggles: <d>[Japanese] 待ってたんだよね</d> Behind her a Japanese commuter train pulls into the station, throwing a strong gust across the platform that lifts her wide-brimmed hat off her head. She looks surprised for an instant, then breaks into a giggle as her hair streams sideways.
overall_soundscape: Strong rushing wind carries across the open platform with breaking ocean waves and crying seagulls throughout. Wildflowers and grass rustle, her dress and hat flutter, and the approaching train builds from a distant rumble into the hiss and squeal of brakes with a heavy gust of displaced air as it arrives.
non_diegetic_music: A calm, gentle solo piano at a slow tempo playing a soft melodic figure, continuing steadily and unhurried throughout the whole clip beneath the wind and the train.
Impostazioni
Dimensioni
1376x768
Prompt
integrated_multimodal_description: [Shot 1] 2d anime style, Gurren Lagann Style. A wide low-angle shot looks up from below the rope bridge suspended high among giant forest trees, the framing canted into a dutch angle so the bridge and the trunks lean diagonally across the frame. The bridge extends past the edges of the frame with its far end out of view, surrounded by a leafy green foreground and deep, misty layers of trees behind. The camera holds this exact tilted framing locked and static for the entire shot, never reframing or leveling, as four adventurers walk carefully across the swaying wooden planks. A horned warrior in fur armor with a round shield leads, followed by a blonde knight in steel plate, then a cheerful young rogue with a black ponytail holding a glowing orange pouch, and a quiet mage girl in a blue hooded cloak reading from her glowing book as she walks. The planks dip and sway underfoot and the rope handrails flex with their weight. A small bird flies in close past the camera, sweeping large across the foreground, then arcs away into the background and settles onto the bridge railing behind the group, folding its wings. Shafts of sunlight glisten and shift through the moving leaves, dappling the planks and the characters as they continue across.
overall_soundscape: Soft forest ambience with a gentle canopy breeze and distant birdsong. The wooden planks creak and knock as the rope bridge sways, footsteps land unevenly on the boards, and a nearby whoosh of wings passes close before a light rustle as the bird settles on the rope.
non_diegetic_music: A gentle solo harp at a slow, flowing tempo, plucking a rising arpeggio pattern that softly resolves and holds beneath the scene.
Impostazioni
Dimensioni
1376x768
Prompt
integrated_multimodal_description: [Shot 1] 2d anime style, Gurren Lagann Style, a low rear three-quarter shot holds close behind a girl riding a road bike along a coastal highway, the guardrail and glittering sea filling the middle distance under a tall bank of white cumulus. She has short messy silver hair, pale animal ears, amber eyes, and a curvy build, wearing a navy-and-red panelled short-sleeve jersey, navy bib shorts with red bands at the thighs, navy fingerless gloves, and a strapped roll pack across her back. She is out of the saddle over red-taped handlebars, hips raised and legs driving the cranks in continuous rotation, the bike rocking gently beneath her. She glances back over her shoulder with a small closed smile. The camera holds a static shot as the guardrail and roadside grass streak past in horizontal blur, the sea slides slowly behind in flat layered blue bands, tall clouds drift across the sky at a slower rate, and three gulls wheel above the water. [Shot 2] At 00:03.200, the shot cuts to a tight low insert of the drivetrain, the crank and rear wheel drawn as hard circular smears with white speed lines, the red-taped bars and a navy glove entering the top of the frame. Sunlight flares off the frame tubing in a sharp starburst and the chain ticks across the cassette. [Shot 3] At 00:05.000, the shot cuts back to the low rear three-quarter framing as she faces forward, drops into the drops, and accelerates. The camera holds a static shot as the roadside blur quickens, the roll pack shifts once against her back, and she rides toward a bend where the highway curves away between the cliff and the sea.[Shot 3] At 8:00 she continues to speed up leaning to the side to curve around the corner at a high speed with impact lines and frame skipping to emphasize her speed.
overall_soundscape: A steady rushing headwind runs throughout with a thin continuous tire hum on hot asphalt underneath. The drivetrain clicks rhythmically, the chain ticks across the cassette on a shift, and the roll pack creaks against its straps. Waves break faintly below the guardrail as gulls call overhead and cicadas rise from the roadside scrub.
non_diegetic_music: A bright upbeat electric-guitar figure over fast brushed drums and a driving bassline at a quick tempo, joined midway by light synth pads that lift to a sustained chord as she rides toward the bend.
Impostazioni
Passi
30
Seed
976988925
Dimensioni
704x704
Peso usato
1
Prompt
style_and_tone: 2D anime dark-fantasy court cinematic. Digital cel animation with high-detail inked manga-style character rendering, three-step cel shading, variable ink contour, restrained airbrush bloom, subtle registration texture, faint cel dust, and a hand-painted gothic background treatment. The tone should feel aristocratic, cold, and oppressive. The character must project overwhelming authority, disdain, and absolute confidence. Use a cinematic anime production language rather than generic “anime.” Emphasize a powerful silhouette, severe facial structure, dark layered clothing, metallic fasteners, and a towering courtly setting. Keep the mood tense and reverent.
<Picture 1> is the strict visual reference for the main character. Preserve his overall identity, imposing masculine face, dark wavy hair, stern eyes, severe expression, dark high-collared cloak with ornate metallic clasps, and noble dark-fantasy silhouette. Preserve the grand gothic interior feeling around him: towering stone architecture, vertical depth, and cool cathedral-like atmosphere. Use the picture as the core design, mood, and framing anchor, but animate the shot as a living cinematic scene.
continuous_shot: A single 15-second imposing anime shot. Open from a low angle near the level of the royal subjects, looking upward at the main character as he stands elevated above them in a vast gothic royal chamber. His subjects are mostly below frame or only partially implied at the bottom edge as bowed heads and silhouettes, making him dominate the composition. Begin focused lower on his gloved or relaxed hand, the heavy folds of his cloak, and the ornate front of his high-collared court attire. The camera slowly pans upward in a deliberate, reverent motion, climbing his body and cloak, revealing the metallic clasps, the broad dark silhouette of the cape, and then finally his face.
Throughout the shot, he remains almost perfectly still, which makes him feel even more powerful. His presence should feel oppressive and absolute. His expression is annoyed and faintly contemptuous, as if he is deeply unimpressed by the people beneath him. The lighting is cool and dramatic from above, with pale shafts of light cutting through the lofty chamber and creating sculpted shadows across his face and clothing.
At around 00:07.000, as the camera finishes rising and settles into a low-angle medium close-up of his face, he looks down toward his royal subjects with visible disdain. His mouth moves minimally. His eyes narrow slightly. A subtle shift in his brow and lips conveys contempt without exaggeration. He speaks one line in a calm, cold, overwhelmingly superior tone: "Pitiful."
After the line, hold on him for the remainder of the shot. His expression remains severe and disdainful, but controlled. A faint movement in the cloak and hair suggests the scale of the chamber air. The sense should be that he could crush everyone beneath him effortlessly, and he knows it.
setting_and_background: Grand dark-fantasy royal hall with towering vaulted stone architecture, deep vertical composition, gothic arches, shadowed galleries, and distant stone detail. The environment should feel old, noble, and intimidating. The background should be rendered like a hand-painted anime background with layered depth and cool blue-grey color script.
lighting_and_color_script: Cool blue-grey cathedral light with pale shafts from above, strong facial shadow structure, restrained silver highlights on the clasps, and deep navy-black fabric values. The color script should support dominance, solemnity, and aristocratic menace. Avoid warm cheerful tones.
controlled_effects: Slight drifting dust motes in the air, subtle cloth settling, minor hair movement, soft bloom on brighter highlights, and restrained atmospheric haze in the high chamber. Keep effects minimal and elegant, not flashy.
audio_design: Very quiet hall ambience, faint room tone, distant air movement through the stone chamber, nearly inaudible cloth movement, and clean close dialogue. The word "Pitiful." should land clearly, with a calm, disdainful, low authoritative delivery. No crowd noise dominating the moment.
non_diegetic_music: Traditional orchestral anime score. Begin with low tense strings and restrained brass, gradually rising during the upward camera pan. Add choral weight or deep orchestral pressure as the face is revealed. The music should swell into a tense, noble, oppressive peak just before and during the line "Pitiful.", then sustain a cold powerful note after the line.
No subtitles, no logos, no watermarks. No comedic exaggeration. No chibi deformation. No 3D CGI look. Keep the animation regal, dark, imposing, and emotionally controlled.
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gurren lagann style h3 è un LoRA per la famiglia MiniMax H3 presente su ModelTrends.ai, un catalogo in sola lettura di modelli di IA open source per immagini, video e testo. Confrontalo con gli altri modelli MiniMax H3, controlla il punteggio di calore per vedere la tendenza e aprilo su PirateDiffusion o BitVector per provarlo.
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