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pc_98_style_h3_minimax_h3_lora.safetensors
296 MB · SafeTensor · fp16
Downloads worden geleverd door Civitai. Sommige makers vragen eerst om in te loggen op Civitai.
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<pc-98-h3>
Over dit model
MINIMAX H3 · LoRA's
Gemaakt door
paralaif_xox
op Civitai
by paralaif_xox - PC-98 Style Lora - Training done with some screenshots of pc-98 old japanese games, this is intended to bring old anime aesthetic and pixelart.
Notities van de maker
I'm bringing this new training done with some screenshots of pc-98 old japanese games, this is intended to bring old anime aesthetic and pixelart.
524 downloads · 44 likes op Civitai
SHA256
3CC0D8C7C8C3A4E7D35DE2856E5C98786D2EE63283319F986B21F091C6971B76
ModelTrends.ai model-ID
#27042
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Voorbeeldrenders
Prompts en instellingen gedeeld door de mensen die deze renders op Civitai maakten. Kies een render om te zien hoe hij is gemaakt.
Instellingen
Stappen
8
Seed
1234567890
Formaat
768x512
Prompt
subject_definitions: <Subject 1> is the character as depicted in <Image 1>. Her facial features, eyes, eye color, hairstyle, and body are anchored strictly to <Image 1>. She has long hair tied into a low ponytail. style_and_rendering: 640x400 native resolution pixel art, PC-9801 retro Japanese visual novel pixel art, 16-bit NEC PC-98 graphics, 1990s retro anime game aesthetic. Hand-drawn pixel art, strict 16-color palette, cross-hatch pixel dithering for shading, visible scanlines, sharp 1:1 pixel grid, zero anti-aliasing. Hand-drawn retro sprite animation on threes and fours (4fps-6fps effective motion rate), stepped 3-frame sprite swaps, zero procedural bone-rigging, zero vector tweening, zero motion interpolation. Zero modern 3D render, zero smooth digital interpolation, zero high-resolution gradients, zero anti-aliased lines. camera_specifications: [Shot 1] Tight low-angle medium shot from table-surface level, tilted slightly upward looking up at <Subject 1>. Tight crop from table level to top of her head. In the immediate lower-left foreground, the base and spout of a normal ceramic teapot sit directly on the table surface, partially cropped by the frame edge. <Subject 1> sits sharp in focus on the right side of the frame in a 7/8 profile view. [Shot 2] Hard cut to static close-up shot of <Subject 1>'s face, fixed framing. integrated_multimodal_description: [Shot 1] PC-98 visual novel scene in an outdoor Victorian garden. Tight table-level perspective looking slightly upward. <Subject 1> sits tightly framed on the right half of the screen. Resting directly on the wooden table surface in the lower-left foreground is a normal ceramic teapot, partially cut off by the left screen boundary. From 00:00 to 00:01.000, <Subject 1> sits in an idle animation loop with a graceful demeanor. Pixelated steam rises from her teacup in a 3-frame looping cycle. Her low ponytail, skirt, and garden foliage move in a hand-drawn 3-frame asymmetric sprite loop, snapping strictly between 3 distinct pixel-shift keyframes with zero smooth vector warping. From 00:01.000 to 00:03.000, while her hair and skirt continue snapping through the same stepped 3-frame wind loop, she looks down at the teacup then brings the teacup up to her lips and takes a sip closing her eyes. From 00:03.000 to 00:06.000, as the hair and clothing maintain the rigid 3-frame stepped pixel wind loop without smoothing, she remains frozen holding the teacup up against her lips with her eyes closed in a static sprite hold pose. [Shot 2] Hard cut directly to a static close-up frame of <Subject 1>'s face from a three-quarters view, her eyes closed, starting with the ceramic teacup held directly in front of her lower face and lips. Pixelated steam rises from the teacup. From 00:06.000 to 00:08.000, while individual locks of her hair snap through a stepped 3-frame pixel wind cycle, she lowers the teacup downward out of frame with measured, deliberate speed. Her eyes open with a composed look, looking down at the teacup, her throat moves in a subtle 2-frame swallow pose. From 00:08.000 to 00:10.000, as wind continues snapping her hair, her eyes shift in a crisp 2-frame pixel swap to give a slow, composed, deadpan stare. Her eyebrows remain level, and her mouth settles into a tight line of stoic disappointment and disgust while emitting a soft grunt. overall_soundscape: low-bitrate compressed ceramic teacup clink and sip sound effect, 8-bit low-register disappointed tone, retro FM-synth ambient garden chirping loop. non_diegetic_music: N/A
AI-modellen voor het genereren van afbeeldingen, video en tekst
pc 98 h3 is een LoRA voor de MiniMax H3-familie, vermeld op ModelTrends.ai, een alleen-lezen catalogus van open source AI-modellen voor afbeeldingen, video en tekst. Vergelijk het met andere MiniMax H3-modellen, bekijk de populariteitsscore om de trend te zien en open het op PirateDiffusion of BitVector om het te proberen.
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